/*
* Copyright (c) 1996-1999 Bill Venners. All Rights Reserved.
*
* This Java source file is part of the Interactive Illustrations Web
* Site, which is delivered in the applets directory of the CD-ROM
* that accompanies the book "Inside the Java 2 Virtual Machine" by Bill
* Venners, published by McGraw-Hill, 1999, ISBN: 0-07-135093-4. This
* source file is provided for evaluation purposes only, but you can
* redistribute it under certain conditions, described in the full
* copyright notice below.
*
* Full Copyright Notice:
*
* All the web pages and Java applets delivered in the applets
* directory of the CD-ROM, consisting of ".html," ".gif," ".class,"
* and ".java" files, are copyrighted (c) 1996-1999 by Bill
* Venners, and all rights are reserved.  This material may be copied
* and placed on any commercial or non-commercial web server on any
* network (including the internet) provided that the following
* guidelines are followed:
*
* a. All the web pages and Java Applets (".html," ".gif," ".class,"
* and ".java" files), including the source code, that are delivered
* in the applets directory of the CD-ROM that
* accompanies the book must be published together on the same web
* site.
*
* b. All the web pages and Java Applets (".html," ".gif," ".class,"
* and ".java" files) must be published "as is" and may not be altered
* in any way.
*
* c. All use and access to this web site must be free, and no fees
* can be charged to view these materials, unless express written
* permission is obtained from Bill Venners.
*
* d. The web pages and Java Applets may not be distributed on any
* media, other than a web server on a network, and may not accompany
* any book or publication.
*
* BILL VENNERS MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE
* SUITABILITY OF THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR PARTICULAR PURPOSE, OR NON-INFRINGEMENT.  BILL VENNERS
* SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY A LICENSEE AS A
* RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES.
*/
import java.awt.*;

/**
* This class is the canvas upon which a red fish is drawn
* that sits just above the "new RedFish()" button on the
* allocate fish panel.
*
* @author  Bill Venners
*/
class RedFishButtonCanvas extends Canvas {

    private final int fishButtonInset = 5;
    private BigRedFishIcon bigRedFishIcon = new BigRedFishIcon(false);

    RedFishButtonCanvas() {
        //setBackground(Color.white);
    }

    public Dimension minimumSize() {
        Dimension fishButtonDim = new Dimension(0, 0);
        fishButtonDim.width = bigRedFishIcon.getFishWidth() + (2 * fishButtonInset);
        fishButtonDim.height = bigRedFishIcon.getFishHeight() + (2 * fishButtonInset);
        return fishButtonDim;
    }

    public Dimension preferredSize() {
        return minimumSize();
    }

    public void paint(Graphics g) {

        // First calculate the positions of the goodies on the canvas based on the width
        // and height of the canvas.
        Dimension dim = size();

        int xFishStart = (dim.width - bigRedFishIcon.getFishWidth()) / 2;
        if (xFishStart < 0) {
            xFishStart = 0;
        }

        int yFishStart = (dim.height - bigRedFishIcon.getFishHeight()) / 2;
        if (yFishStart < 0) {
            yFishStart = 0;
        }

        bigRedFishIcon.moveFish(xFishStart, yFishStart);

        bigRedFishIcon.paint(g);
    }

}