PRODUCTION SYSTEMS AND OPERATIONS MANAGEMENT
- ©1998 Joseph Martinich. All rights reserved.
None of these materials can be stored,
transmitted or reproduced by any means
(electronic, mechanical, photocopying or
otherwise) without the written permission of Joseph
Martinich. These materials may be used by
students in classes taught by Professor
Martinich at University of Missouri - St. Louis.
PRODUCT DESIGN
- The focus of every production system is the product(s) that is
produced.
- Good product design plays a major role in moving us toward our
"Ideal" production system
- Product Design Affects:
- The variety among our products
- The production methods and technologies required
- The ease with which the product can be produced/delivered
- The number and types of components, materials, and supplies
required
- The skill and training required for production workers
- These factors ultimately affect
- The design, capacity, and locations of facilities
- The quality of the product
- The cost of producing the product
- The speed with which products can be produced and
delivered
- How rapidly new products can be developed
- Even minor changes in the design of a product can have significant
impact upon these factors
- Studies have shown that for some products over three-fourths of
the final product cost and quality are determined by its design;
subsequent process improvements cannot overcome poor initial
design.
- By redesigning its 1997 Camry to reduce number of parts and
simplify assembly, Toyota reduced its production cost by 20-25% ($2800) while making the car look "...like they've taken
it up a notch, when in fact they've taken it down a notch, but
the consumer's not going to know it." (Quote from auto
consultant Christopher Cedergren, BW 9/16/96, p84)
- Service Product Design
- Frequently, the design of the product is often a design of the
production system itself.
- Examples: Self-Service Gas Stations; Jiffy Lube; Electronic
Commerce Products; Long-stay Hotels
- Residence Inns coined the "extended stay" concept.
Requires different design of facilities (more "homey" -
two room suites with kitchens and utensils, laundry
facilities, swimming pools, fireplaces, breakfast buffets,
grocery shopping service, two phone lines to allow a
computer hook-up). But it has cost savings: less
cleaning, less check-in/check-out time, fewer
employees per room (1/2 to 1/10 the number.) They
don't need expensive visible locations or advertising
because they are not aimed at the "pull-over for the
night" customer.
The Product Development Process
1. Product development begins with an idea about some type of
consumer need or desire and a way to satisfy that need with a good or
service.
Socio-economic and technological changes are two of the primary forces
that create new product needs and desires.
- Two-income families =>
- House Cleaning Services
- Prepared Foods
- Birthday Party Services
- Technology =>
- Cellular Phones
- Electronic Commerce Products
- Computer Software
2. The next step is to identify and evaluate the market for the product.
- Many good product ideas that satisfy legitimate consumer
needs never become products:
- Market for the product is too small or too difficult to
identify and serve, relative to the expected costs of
product development and production.
- Measuring market potential at this stage is a difficult
task because the "product" exists only as an idea with
some rough description of its exact design features.
- Little is known about the cost structure to produce and
distribute the product, and, therefore, the likely selling
price and profit margins
- Usually market surveys and interviews are performed at this
stage
- To determine the existence of a market
- To develop preliminary information on what features of
the product are most attractive to the likely customers
- To determine what type of price structure would be
most effective.
3. The next stage is to develop a detailed product design and prototype.
- The desired functional features of the product should be
specified clearly.
- Preliminary production specifications and process designs
can be developed; that is, some plan of how to make the
product so as to have the desired functions must be
developed.
- It is at this stage that the active involvement of people
knowledgeable about operations becomes important.
- This design phase is iterative
- After initial functional and production specifications are
developed, they are reviewed to evaluate the design
with respect to various criteria such as achievement of
customer specifications, expected quality and reliability
of product, producibility and cost of product, and
impact upon production of other products.
- After this review modifications of the product design
and the planned production process almost always
occur.
- At this stage preliminary development of some
production documents that detail the components
needed to produce the product, the sequencing of
production tasks, and drawings of the product and
major parts of the product can be helpful to guide the
design process.
4. Test Market and Ramp up Production
- Produce in small quantities initially
- Market testing is performed with an operational product (this
may involve providing the product to small groups of test
customers or actually promoting and selling the product in a
test market).
- Additional design changes may occur to either improve the
quality of the product or to reduce the cost of production.
- Based upon feedback from this market testing, a decision is
made either to terminate the product or to undertake full
production.
The Design Process: Designing and Refining the Product
- In recent years many companies have substantially improved
their competitive positions by dramatically reducing
production costs and product development time and
improving product quality and reliability.
- A large majority of these companies cited a change in their
product design process as a major cause of these benefits.
- The Old Approach
- Historically companies used the "over-the-wall" design
process
- Design was done by a specialized cadre of product designers
(In some cases the design effort was even segmented among
designers; for example in the auto industry separate teams
designed the interior and exterior independently, and then
later had to merge designs! Also, engines were designed
separate from transmissions.)
- Designers focused almost entirely on the functional,
aesthetic, and marketing aspects of the product - little
attention was devoted to how much it would cost to make the
product or even whether the company could make the
product.
- Customers were rarely consulted, except possibly via focus
groups.
- Those in operations/engineering did not see the design until
they were told to make/deliver the product.
- Robert Cizik (CEO of Cooper Industries described it
this way (WSJ 1/15/91):
"The product designers would design the product and
then hand it over to the manufacturing people and said,
'Now manufacture it.' In designing it they paid no
attention to what is the capability of our existing
factory? Can we meet these tolerances in the foundry?
Do we have the right equipment, or are we going to
have to buy new equipment, or can I design it so it fits
our production lines?"
- Suppliers were not consulted: they were simply given specs
for components and asked to bid on supplying the
components
- Result:
- Many iterations between operations design and product
design; costly and slow process
- Changes in design compensated for flaws rather than
eliminating them; poor quality products
- New (Lean) Product Design Approach
1. Use a "Design For Production" Philosophy
2. Design the Product and Production Process Concurrently
3. Use Multidisciplinary Teams
4. Collaborate with Suppliers and Customers
- Designing For Production
- Typically 70-95% of the ultimate cost of the product is
determined by its design
- The design dictates what equipment is used, what tasks
must be performed and how, the level of quality testing
required, etc.,
- By selecting materials, shapes, sizes, fasteners we can
simplify and improve the production process, and
utilize existing components, equipment, and skills
- By reducing the size of a car by one inch, an auto
manufacturer eliminated the need to purchase a
multi-million dollar tank for dipping the car in
anti-corrosives
- Tools, such as Design for Manufacturability/Assembly
(DFM/A), help designers to consider production
methods while designing the product
- Ford reported $1.2 billion savings in one year by
using Design for Production and DFM/A
- IBM reduced assembly time for Proprinter from
30 minutes to 3 minutes through better design
- Concurrent Design (also called Concurrent Engineering)
- Design and test the production process while the product is
being designed.
- Potential production problems caused by product design are
found faster so they can be corrected early in the product
design cycle
- Benefits
- Forces product designers to be aware of production
process and producibility of the product
- Reduces development and introduction time
- Correcting design flaws early reduces cost and
improves quality: fundamental flaws are corrected
rather than hidden or compensating features added
- Auto, Computer, Jewelry manufacturers report
reductions in development time of 50-90% and large
cost savings.
- Multidisciplinary Team Design
- Implicit in CE is that operations personnel must be involved
with the product design at an early stage
- Teams normally include personnel from engineering,
production, marketing, and purchasing, and even production
workers
- Draws on knowledge from many disciplines
- Manufacturing Engineers at Boeing recommended a
fuselage change in the 777 that solved a 30 year-old
manufacturing problem
- Shop floor workers at GE's Erie plant suggested ways
to simplify a complicated door that required
sophisticated production equipment. The redesigned
door uses 40% fewer parts and simpler tooling, which
cut the cost by almost 30%.
- Supplier and Customer Involvement
- Lean Design Teams often include suppliers and customers
- Supplier Involvement
- Comparison of two customers buying similar
subassembly from electronics company
- No supplier involvement = $75 cost to customer
and 12% ($9) profit for supplier
- Supplier involvement = $25 cost to customer and
40% ($10) profit for supplier.
- Suppliers helped Chrysler save $325 million in 1997
through design and process suggestions. Chrysler
estimates that additional ideas will ultimately save over
$1.2 billion. (Example: Supplier suggested a way to
reduce the number of catalytic converters from three to
one.)
- At Mercedes' Alabama Plant; Mercedes has reduced the
number of suppliers from 1000 to 100 primary
suppliers. The suppliers will participate in product
design and be allowed to adapt parts from off-the-shelf
parts rather than starting from scratch.
- Frequently a manager or designer believes he/she has a
great idea, a product he thinks people should like, but
never asks them.
- Quote from BW article, "Flops," by Christopher Power
et.al., 8/16/1993,p. 78, which discusses differences
between successful and unsuccessful product launches.
"So what are the steps to new-product nirvana?
For starters, a new product must satisfy a customer's
needs, not a manager's."
- Most large software companies use beta-sites (test
customers) to evaluate new software and suggest
changes
- Fisher-Price uses parents and children to test new
products and suggest improvements to existing ones
- Marriott actively involved potential customers
(business travelers) in the design of their Courtyard
Hotel chain. Customers were asked what features of a
hotel they liked and disliked, and what features they
would like hotels to offer. Hotel prototypes were then
tested by actual customers, and their feedback was used
to modify the design and amenities.
- Hyatt Hotels wanted to appeal more to family
vacationers; they created the Camp Hyatt Kids Council
comprised of children between the ages of 7 and 13 to
advise hotel executives on how to improve their hotels
for kids. (BW 10/18/1993, p 94-95, "How to Get a
Little R & R with the Tots in Tow," Edward Baig)
- P&G found that older patients had trouble taking
medicine from blister cards that hold a day's worth of
pills. The patients also did not read instructions. P&G
had a group of older people write their own
instructions; they came up with a simple 14-word text
and 3 drawings on the side of the package. The card
which was divided into four perforated squares (each
containing a six-hour dose) were marked "breakfast,"
"lunch," "dinner," "bedtime." (WSJ 1/30/97)
- Case Corp. (Makes farm and construction equipment)
makes prototypes of its products and has customers use
them. They are then questioned by Case engineers to
get feedback on design.
- "Surprise! A Home Builder (Finally) Surveys Buyers,"
Stacy Kravetz, WSJ, 2/11/98
- Kaufman & Broad Home Corp., surveyed home
buyers in Denver and found most did not want
fireplaces if they could cut the cost by $2000. So
K&B stopped making that standard. CEO Bruce
Karatz said, "We were building what we thought
this customer needed, (but we) should not be so
presumptuous."
- It's easier to ask customers what they want than to use Mimi
Vandermolen's approach at Ford: to design the Probe she had
the male designers work in fake fingernails to appreciate their
problems in cars; result was less bulky radio knobs and door
handles.
- Lean Design uses 50-60% as many designers over the life of the
design, and the membership of the team is more stable.
- Differences in Performance
| Lean | Classical US |
Avg Eng Hr (mill) | 1.7 | 3.1 |
Avg Devel. Time (mon) | 46.2 | 60.4 |
Team Size | 485 | 903 |
Ratio of Shared Parts | 18% | 38% |
Supplier Share of Des. | 51% | 14% |
Eng. Change Costs (as % of Total Die Cost) | 10-20 | 30-50 |
Ratio of delayed products | 1 in 6 | 1 in 2 |
How to Improve Product Design
The Basic Principles of Designing Products for Production
- The Underlying Meta-principle - SIMPLICITY
1. Minimize/Reduce the Number of Parts Used
Quote by consultant/designer Vincent Altamuro:
"The component piece that you eliminate are parts that don't have
to be designed, you don't have to assign a parts number to, you don't
have to buy, you don't have to count and inventory, you don't have to
assign shelf space for it, it cannot fail inspection, you don't have to have
a bowl feeder to feed it, you don't have to have a robot or person
assemble it, and it can't break - so you are home free"
- GE reduced the number of parts used to make a circuit
breaker box from 28,000 to 1275
- Keithley Instruments reduced the number of fasteners that
assembly workers had to screw in or bolt from 36 to 2
- On one car design Chrysler reduced the number of parts by
over 700
- IBM reduced parts in a printer from 150 to 60; cut the
number of parts in its PCs from 400 to 200
- Ford used 10 bumper parts on Ford Taurus compared with
over 100 for GM's competing Pontiac Grand Prix. (GM has
since cut the number of parts in its bumpers to 10-20.)
- In 1995 GE introduced its first fundamentally new washing
machine in years; it had 40% fewer parts. (BW 11/20/95 pp.
97-100)
- In addition to cost savings, reducing the number of parts
typically increases quality
- Multifunction parts are more reliable than several
single-function parts
- Fewer opportunities for assembly errors
- Note: there are times when additional parts may be beneficial.
- Volkswagon redesigned the front of a car, and by having one
extra part in the design it could reduce the time for installing
the engine from over a minute using several workers to 26
seconds using a process with no workers.
- Honda retained a seemingly useless part because it helped
assembly workers assemble the car.
Corollary - Minimize the number of products/models made
- Customers want variety, but at some point they become
overloaded with options. Don't have different products where
the changes do not give customers additional value - creates
confusion instead.
- (BW 9/9/96 pp 96-104) Procter and Gamble found that
when it cut its product offerings by 1/3 sales actually
increased; they also standardized formulas and
packaging worldwide, which reduced costs.
- P&G had 31 versions of Head & Shoulders
Shampoo and 52 versions of Crest Toothpaste.
- It reduced the number of shampoo packages from
over a dozen to two.
- Cutting the number of hair care products in half
increased its market share by 5 points.
- (WSJ 3/12/98, "How IBM Turned Around Its Ailing
PC Division," by Rju Narisetti) IBM PC division
slashed the number of models of servers it makes from
3400 to 150; cut the number of components it uses in
half (from over 400 to 200)
- Nabisco cut its product line by 15%
2. Use Common Components and Common Processes Whenever
Possible
- Use the same components in multiple products
- Use the same packaging for multiple products
- Design the product so you can use the same (existing)
equipment, facilities, and methods for multiple products
- Substantial Cost Savings
- New equipment does not have to be purchased;
processes and facilities do not have to be reconfigured
- Workers do not have to be trained on new equipment,
and replacement parts do not have to be maintained
- Items can be purchased or produced at a lower cost
because they are purchased or manufactured in larger
quantities.
- Less total inventory must be held to obtain the same
stock-out protection and scheduling flexibility, and
fewer items must be monitored, which lowers inventory
cost.
- Fewer types of jigs, fixtures, and tools are needed and
fewer tool changes are required in production run
changeovers,
- Assembly workers become more efficient and have less
startup losses during product changes when common
components are used.
- Also can produce higher quality products that are cheaper
and easier to repair:
- Parts produced in larger quantities generally have better
consistency of quality,
- Typically there is less chance of using the wrong part in
assembly and assembly workers are less likely to make
an assembly error with fewer different types of parts
- Examples
- All auto companies are sharing parts and platforms
among auto models; typically 50-70% shared
- (From: "Simplify, Simplify - It's Not Very
Complicated," Dale Dauten, St. Louis Post-Dispatch,
10/20/97)
- Wendy's was considering adding taco salad to
their menu. Rather than performing a
complicated, expensive analysis (for $62,000)
they determined that because they already had
salads and made chili, all they needed were ladles
and taco chips. So they bought three ladles and a
three -week supply of taco chips for a total of $89.
They tested it out and found that customers liked
the taco salad. Product designed, tested, and
introduced in 3 weeks for $89.
- P&G has moved toward using existing product
formulae, packaging, and ad campaigns for
international products. It saves money and allows
quicker introduction. (BW 9/9/96, p. 102)
- "Reapplication is very, very important. A
good reapplication is as good as a creation."
[Herbert Schmitz, Head of P&G's Central
and Eastern Europe Operations]
- Although packages are printed in different
languages, Vidal Sassoon shampoos and
conditioners contain a single fragrance
worldwide; only the amount varies.
- Southwest Airlines uses one type of aircraft, only a few
types of food (snacks). They try to minimize number of
different pieces of equipment and materials used
everywhere for their air-travel product.
- Citibank is replicating model branches developed in
Chile and Greece and using them all over the world
instead of recreating them from scratch (i.e., using
common facility designs and fixtures).
3. Use Standard Parts
- Standard components are those that are already being
produced by a supplier for multiple customers (so-called
"off-the-shelf" items)
- Components that are unique, especially those that have
unusual dimensions, or require unusual physical properties,
have to be specially made and often cost several times more
than an existing standard component.
- Cost
- Standard components eliminate the costs of designing
the component, buying and setting up unique
equipment to make them, and training workers to make
them. Standard components are also made in larger
quantities - EOS.
- Quality
- Higher quality or performance parts can often be used
at lower cost when they are standard rather than special
parts.
- Example: Using a standard 0.75 hp motor is
cheaper and provides a better performing and
more reliable product than a (customized) 0.65 hp
motor because less strain will be put on the motor.
4. Design the Product to Simplify and Fool-Proof the Assembly
Process (and Repair)
- The simpler the process required to make a product, the less
expensive and more reliable it will be.
- Many companies have discovered that simplifying the
product design to accommodate automated assembly has
made manual assembly so fast and reliable that it is
sometimes less expensive to use manual assembly than
automated assembly.
- IBM Pro-printer
- One way to help simplify the assembly process is to construct
an assembly chart early in the design process. An assembly
chart is a schematic drawing of how and in what sequence the
components of the product will be assembled
- Primary Areas of Simplification
- Fasteners
- Use snaps rather than bolts and nuts or screws
- Orientation and Accessibility in Assembly
- Use circular and square shapes, which do not
require special orientation.
- Design so item can be assembled by stacking -
bottom to top, interior to exterior
- Design for Easy Testing
- Build as modules that can be tested as modules
- Design To Mistake-proof assembly and repair
- Design the product so that it can be assembled in only
one way. For example, bolts intended to go in one hole
should not fit in other holes. Similarly, electrical wires
that need to be connected should be color coded.
- Example: (WSJ 9/3/93) GE Locomotive had two
brushes that looked alike that went into traction
motors; if wrong one inserted by maintenance, the
motors would fail. Customer pointed this out, so
GE redesigned it so the wrong part would not fit.
5. Obtain Product Variety Through Modular Designs
- A wide variety of model options for a product can be very
expensive if each model has many unique parts or requires
different processing or costly production changeovers.
- An efficient way to provide product variety at low cost is to use
modularity.
- Suppose each model of a product is made using 5 main
components/modules (e.g., disk drive, system board, RAM
unit, monitor, keyboard).
- If there are 3 versions of each module, the company can
make 35 = 243 different models of the product using only 15
different modules (10 more than the number required to make
one model). If each model had totally unique components,
thousands of additional unique parts would be needed.
- Thus, the product can be customized for the customer, yet by
using modules that are assembled near the end of the
production process, this customizing can be done at little
additional cost.
- General Strategy
- Divide the product into generic parts or modules
- Determine which variations of each module would be
desirable from a marketing and manufacturing viewpoint.
- As much as possible module alternatives should be totally
interchangeable
- As much as possible the modular options should be designed
so they can be added at the end of the assembly process.
- Example: National Semiconductor Corp. is creating a library
of circuit modules, so product designers can mix and match
circuits to form new, customized micro-circuit chip products
6. Make Product Specifications and Tolerances Reasonable
- Do not specify components that have physical properties that are
far more demanding than are needed to make the product function
well under even extreme usage conditions.
- This simply adds cost without improvement in quality
- Do not require tolerances that are more demanding than your
production process can produce
- For example, requiring that the length of a component be
exact to plus or minus 0.001 inch when the production
process is technologically able only to produce components
to plus or minus 0.01 inch.
- To obtain components satisfying a 0.001 inch tolerance
specification would require 100% inspection, sorting,
and reworking those that fall outside the tolerance
range; this can be prohibitively expense. Or a new
process would have to be constructed.
7. Design for Robustness
- Final Product Quality is determined by the following
- Robust Design Attempts to
- Design products (and process) in a way that minimizes
variations in product attributes (e.g., length, color, strength)
resulting from production
- Design products to minimize the quality effects of variations
in product attribute values (e.g. accommodates or adapts to
variations)
- Design products to minimize the effects on performance and
quality of different environmental conditions
- General Principles
- Choice of materials (type of metal, plastic, etc.), shapes,
features (types of fasteners), and processes (speed,
temperature, type of machining) can affect the amount of
variation in product attributes that result from the production
process.
- The fewer precision operations (drilling in specific locations)
that must be performed, the less opportunity for variations
- Example: Connecting two 90-degree, bent tubes so that the total
piece fits specific dimensions (distance between two "legs' is
exactly 36" and the pieces lay perfectly flat).
- Non-robust design: connected by collar with bolts and nuts
- Requires cutting tubes exactly the correct length;
drilling holes in collar; drilling holes in tubes;
holes must align perfectly; need collar, two bolts, and
two nuts; must assemble by inserting bolts and rotating
nuts.
- Robust design: Flexible collar with rubber interior that holds
tubes in place
- Tubes can be cut a bit small; differences in length
accommodated by the flexible collar
- Eliminates drilling of holes, bolts, nuts, and insertion
and tightening operations
- Final product will be more consistently correct
Design For Services
- Service products can be simplified using the same principles as
above. In addition, there are design issues of special importance to
service products.
- Speed of service
- Ikea Furniture - slower service in exchange for lower
prices
- Software/hardware help-lines 800 vs. 900 help-line
numbers
- Huntington Bancshares promised 10 minute loan
approval. It invested $ millions in computer and
telephone technology. As soon as a telephone banker
types in a few identifying details about the customer,
the computer pulls up his/her records and completes the
application, orders an electronic credit check, and then
contacts by beeper one of two experienced loan officers
who circulate among the cubicles in the phone center.
- Variety/standardization/customization of services
- Discount brokers vs. full-service brokers
- Charles Schwab defined new product by being
between full-service and deep-discount
- McDonald's vs. Burger King
- Freight rail vs. multi-modal carriers
- Consolidated Freightways has expanded its
product package (services) to become a "one-stop" shipper. They combine truck, rail, and ocean
shipping services. (This allows companies to
reduce the number of shippers/suppliers they must
deal with.) This is its OWD.
- Packs its own trucks and loads its own freight into
ship holds for overseas shipments
- Other shippers, such as UPS will perform consolidating
of parts or even assembly operations along with
shipping
(WSJ 4/29/1997) "More Firms Rely on 'One-Stop'
Shipping," Anna Wilde Mathews.
- CompUSA expanded into installation, training, and on-site
repair; higher margin business and increases user loyalty;
fewer product complaints
- Hyatt Hotels went in opposite direction; it reduced some of
its services (smaller wine list; beds not turned down except
on request). At Chicago Hyatt, eliminating the nightly
turndown saved $220,000 a year. (BW 2/27/95, p. 92)
- Extent to which customers will be involved in the production
process (customer contact).
- Automatic tellers; self-serve restaurants, self-serve
gasoline stations; most electronic commerce use
customer in the process - speeds up service and lowers
cost
- Gasoline Heaven (removed customers from the process
to speed up service)
- If customers are going to be involved in the production
process, either the skill requirements must be low or
there must be training, guidance, and mistake-proofing
built into the system
- Geographical area served
- Eastern Connection - Delivers only on Northeast Coast
- American Express - Worldwide services
- Citibank - Worldwide Financial Services
Product Design Tools
1. Quality Function Deployment (QFD)
- Developed by Prof. Yoji Akao
- A Structured Method to:
- Obtain customer preference information
- Convert preference information into product design
(technical) attributes and rank the relative importance of the
design attributes
- Facilitate benchmarking against competitors and reverse
engineering of competing products
- Method
- Customers rank (weight) importance of product features
(customer requirements) for their purchase decision
- Designers identify design (technical) attributes, which they
can control, that affect the product performance along the
customer requirements dimensions
- A technical attribute may affect several customer
requirements
- Designers estimate the intensity of the effect between
each attribute and requirement
- Data used to construct a "Relationship Matrix"
- Matrix is used to compute the relative importance of
each technical attribute. Designers then focus on the
most important attributes
- Matrix may be expanded by including competitive
benchmarking
- Customers rank performance of available products
along the product dimensions (customer requirements)
- Evaluate how well each competing product performs
with respect to each customer requirements.
- Use reverse engineering to determine the form or value
of each product's technical attributes
- Try to utilize best methods in your product
- Additional information can be obtained to form a more
extensive table called the "House of Quality"
2. Value Analysis
- Developed in late 1940's by Lawrence Miles
- Concentrates on the function of the product and its value to
customer; tries to maximize value to customer relative to cost
- Main Aspects
- Use multidisciplinary teams
- Use systematic procedure for evaluating functionality and
value (as determined by customer)
- Focus on Product Simplification
Systematic Analysis Procedure:
1. Gather Information
- List of components, their cost, features, requirements
- Estimates made of each component's contribution to the
product's value
- Items are ordered either by highest cost first or highest cost to
value ratio first
2. Analysis
- Items taken in order and analyzed by asking and answering a
series of questions to improve the design. The answers
should be two-word answers using a noun and action verb.
- What is the product or component?
- What is its function?
- What does it do? Why do we need to do it? (What
should it do?)
- What characteristics are of value to the customer? How
will the customer use it?
- What does it cost? Can it be done another way?
Cheaper?
3. Redesign
- We again ask and answer questions, such as:
- Can the item be eliminated?
- Can the item's function be combined with another
component?
- Can a standard or existing (common) component be
used?
- Can a different material be used?
- Can someone else make it better or cheaper?
4. Evaluation
- Each of the redesign ideas are evaluated to determine their
effects on cost and quality (functionality). Those that reduce
cost or improve quality without harming the other dimension
are considered for adoption.
5. Adoption/Implementation
- Changes are made and results are monitored
- Note that the same question and answer, value-evaluation
procedure can be used for evaluating each step of an operation or
production process. This helps to identify steps that can be
eliminated, simplified, or combined. We will use this later when
we perform "Process Analysis".
- This can be used to analyze service products and the service
delivery process
- What does this feature/task/activity contribute to the
customer? What does it cost? Can it be eliminated?
- Example: SWA flies primarily short routes (1-1.5
hr of flight time). The types of meals that can be
served on short flights gave little value to
customers and they did not choose the airline for
its food. So additional benefit did not justify the
cost - no food (other than peanuts and cookies) are
served.
3. Taguchi Method
- Based upon three principles:
- When the value of a product attribute deviates from its target
value, the "cost" in terms of lower quality increases
quadratically
- The design features of the product and production process
together determine the resulting variability in product
attributes.
- Using experimentation those products and process
characteristics that affect product attributes can be
determined, and by manipulating these the product can be
designed to reduce the attribute variations resulting from
normal production variations.
- Example
- Product
- Metal sheet with 0.005 inch smooth coating of
plastic
- Product attribute: Smoothness and uniformity (SUR) of
the plastic coating
- Product characteristics
- Type of plastic (viscosity)
- Type of metal (surface quality)
- Process characteristics
- Nozzle pattern
- Plastic temperature
- Belt speed (drying time)
- Drying temperature
4. CAD - Computer-Aided Design
- Computer Software or Hardware/software system that has the
following features
- Graphics Capabilities
- Can draw or modify (e.g., scale) design easily with
mouse, wand, or keystrokes
- Can see product from various perspectives
- Design and Retrieval of Data
- Can use database of existing components to start design
or eliminate need for component
- Automatic Evaluation of Specifications (CAE)
- As design is changed, strength, weight, etc. are
automatically computed
- Benefits
- Faster and less expensive designs; helps in using
common parts
- Better quality - Can try more alternatives
5. DFA/M - Design for Assembly/Manufacturability
- Developed by Boothroyd and Dewhurst
- Software/handbook contains design rules based upon
experiments dealing with what factors affect speed and cost
of machining and assembly
- Considerable focus devoted to
- Orientation and symmetry of parts,
- Types of fasteners used
- Materials used and machining required
- Type of assembly (Manual/automated)
- Used by hundreds of companies around the world, including
DEC, GE, Xerox, and Westinghouse
- Ford uses it in designing new cars
- IBM used it to simplify the design of its printers
- Texas Instruments reports reductions in parts,
fabrication time, and assembly steps of 70-85%
- An alternative, more specialized product:
- Software called "Designer's Apprentice" brings
together data and more than 1000 rules of thumb to help
someone design plastic parts and choose production
methods.
6. Prototyping
- Models or Mock-ups of actual product or components (can in
computer simulations of the product)
- Benefits
- Can have everyone on the design team talking the same
language
- Customers can see and play with product
- Production people can use it to design and test their
production process/methods
- Examples
- Case Corp. has customers use prototype farm and
construction equipment; then they are debriefed to find ways
to improve the products
- Clark Oil has a prototype service station/convenience store to
train employees and to test new products.
- In 1985 it cost Ford $60,000 to perform actual frontal crash
test. Today a computer simulation of the same crash costs
$200 and takes just 15 minutes, and that will decrease to $10
by 2001. This allows concurrent design and testing of more
alternatives. (Ford 1996 Annual report)
- Chrysler builds and tests prototype parts and machines on
computer simulations; saves time and money.
International Product Design
- Sometimes products designed for one market can be used in other
markets - provides cost savings and cross-fertilization of ideas
- Citibank used the same bank branch designs developed for
Chile and Greece in other countries
- P&G has tried to use existing products from one country in
other global markets
- In other cases products need to be customized or at least altered to
suit the preferences of another culture
- Whirlpool found that clothes washers sold in Northern
European counties had to spin-dry clothes better than those in
southern Italy, where consumers often line-dry clothes in the
warmer weather.
- Different packaging may be needed.
- In parts of Asia, Africa, and South America beverages need
longer shelf lives, refrigeration is not reliable, and transport
is rougher. So aluminum containers typically perform better
than glass. (BW 10/6/97 p. 108)
URL: http://www.umsl.edu/~jmartini/pomnotes/webproductdes.htm
Page Owner: Joseph Martinich (Joseph.Martinich@umsl.edu)
Last Modified: September 10, 1998