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Science

ThinkerTools Simulation Software (http://thinkertools.berkeley.edu:7019/simulate.html)
ThinkerTools is a Newtonian force and motion simulation environment for the Macintosh Classic OS (does not work native in OS X, unfortunately). The ThinkerTools curriculum scaffolds scientific inquiry using both simulated and "real-world" experiments. The above link is where you can download the software. You can also see the ThinkerTools Curriculum and Assessments (NOTE: PLEASE DO NOT PRINT THESE DOCUMENTS -- THEY ARE VERY LARGE). These are Acrobat (PDF) versions of the teacher guides and student books used with ThinkerTools. The later versions are above, but the ones from 1994 that correspond to the models are at the bottom. The overall ThinkerTools Scientific Inquiry and Modeling Project Home Page may also be of interest, as well as the Scientific Inquiry Assessment Environment (http://thinkertools.berkeley.edu:7019/IAE.dcr, requires the Shockwave plugin from Macromedia).

simNewton is a Flash-based set of Newtonian force and motion simulations based on the first few ThinkerTools program and activities.

The DIAGNOSER home page (www.diagnoser.com)
From the page: "At this web site you will find diagnostic instructional tools for middle and high school teachers and students. These tools, which include web-served assessments, are aligned with National Standards and Benchmarks in science and mathematics. Resources in this project have been developed and tested by teachers and are based on research into the teaching and learning of math and science."

WISE Strawberry Creek Activity (http://wise.berkeley.edu/WISE/demos/strawberry/top.html)
Part of the "The Web-based Integrated Science Environment (WISE)"/Knowledge Integration Environment (KIE). This is an online demo.

Software from the Concord Consortium. A variety of science and math tools and models.

The Knowledge Integration Environment (http://www.kie.berkeley.edu/KIE.html)
The Knowledge Integration Environment (KIE) Project pioneers educational uses of the Internet and World WideWeb for middle and high school science instruction.

BGuILE software (http://www.letus.org/bguile/software/Software.html)
The Biology Guided Inquiry Learning Environment software page, with links to project descriptions and software. There are units on Galapagos Finches, a TB Lab, and the "Animal Landlord" (animal behavior).

NetLogo is a programmable modeling environment. They have models (at the bottom of the page) that relate to biology, chemistry and physics, and earth science. They will run in a Java-enabled web browser, or you can download the program for Windows or Mac.

The GLOBE Program (http://www.globe.gov/)
Global Learning through Observation to Benefit the Environment is a global educational data collection, analysis and learning site.

One Sky, Many Voices (http://groundhog.sprl.umich.edu/)
From the site: The mission of the One Sky, Many Voices Project is to create innovative, inquiry-based K-12 science curricula that utilize current technologies such as CD-ROMs and the World Wide Web.

Belvedere (http://lilt.ics.hawaii.edu/lilt/software/belvedere/index.html)
Belvedere is software for constructing and reflecting on diagrams of one's ideas. It is designed to help support problem-based collaborative learning scenarios with evidence and concept maps. With our software, middle-school and high-school students learn critical inquiry skills that they can apply in everyday life as well as in science.

ExploreLearning.com (http://www.explorelearning.com/)
Home of a growing body of interactive tools they call Gizmos, which have gained enough success to go commercial. There is still a 30-day free trial, however. What might make them effective or not for learning?

The Interactive Physics Problem Set (http://socrates.berkeley.edu:7521/projects/IPPS/)
Interactive Physics is only available commercially, but this web contains practice problems for physics students. They're accompanied by detailed solutions and interactive computer experiments that run on Macintosh computers that have Interactive Physics II installed. MPEG movies of the simulations that run over the web are available for many of the problems. On question pages, the mpeg movie is behind the filmstrip icon, and the answer is behind the "?" icon.

Math

Software from the Concord Consortium. A variety of science and math tools and models.

ExploreLearning.com (http://www.explorelearning.com/)
Home of a growing body of interactive tools they call Gizmos, which have gained enough success to go commercial. There is still a 30-day free trial, however. What might make them effective or not for learning?

NetLogo is a programmable modeling environment. They have models (at the bottom of the page) that relate to math and computer science. They will run in a Java-enabled web browser, or you can download the program for Windows or Mac.

Carnegie Learning (http://www.carnegielearning.com/)
The Carnegie Mellon group's tutorial programs which grew out of their cognitive modeling research.

History

Great Unsolved Mysteries in Canadian History (http://www.canadianmysteries.ca/mysteriesen.html)
Compares the work of historians to detectives, and involves learners in detective work in order to learn historical thinking. Includes two well-done cases: "Who Killed William Robinson? Race, Justice and Settling the Land" and "We Do Not Know His Name: Klatsassin and the Chilcotin War."

DoHistory (http://www.dohistory.org/)
"A site that shows you how to piece together the past from the fragments that have survived." Includes a case study of Martha Ballard, a midwife, about whom there are primary source documents, a historian's book, and a film.

The Sourcer's Apprentice Homepage (http://www.pitt.edu/~sourcers/)
From the site: The Sourcer's Apprentice is a computer-based learning environment that provides high school history students with opportunities to practice document-based reasoning skills. It was developed by Drs. Anne Britt and Charles Perfetti of the University of Pittsburgh's Learning Research and Development Center and it has been used and evaluated in several classroom studies. Sourcer's Apprentice is written in Java and can be run from a web browser.

The Valley of the Shadow: Two Communities in the American Civil War (http://jefferson.village.virginia.edu/vshadow2/choosepart.html)
From the site: The Valley of the Shadow Project takes two communities, one Northern and one Southern, through the experience of the American Civil War. The project is a hypermedia archive of thousands of sources for the period before, during, and after the Civil War for Augusta County, Virginia, and Franklin County, Pennsylvania.

The Perseus Digital Library Project (http://www.perseus.org/)
From the site: Perseus is an evolving digital library, engineering interactions through time, space, and language. Our primary goal is to bring a wide range of source materials to as large an audience as possible. We anticipate that greater accessibility to the sources for the study of the humanities will strengthen the quality of questions, lead to new avenues of research, and connect more people through the connection of ideas.

A kid-created example from the ACCESS project (http://tux.cs.brown.edu/stc/outrea/greenhouse/nursery/classical/pandau.html)
From the site: This HyperCard project was created by Kao Nou Xiong, a senior to fulfill an assignment for her English class taught by Mr. Paul Cartier in the Spring of 1995. The students each chose a topic that described the concept of the American Dream and created a HyperCard multimedia program. Kao Nou used the ancient art of Pandau as a metaphor to illustrate how her Mother came from Laos believing all her dreams would be fulfilled as is depicted in Pandau. (requires Shockwave)

Social Studies

The Global Schoolhouse's Geogame (http://www.globalschoolhouse.org/)
This is an online educational collaboration community, and includes such projects as the "Geogame" (location identification), online expeditions, and shared fieldtrips.

NetLogo is a programmable modeling environment. They have models (at the bottom of the page) that relate to social science. They will run in a Java-enabled web browser, or you can download the program for Windows or Mac.

Literacy

"Say Say Oh Playmate" software (http://www-personal.umich.edu/~pinkard/SSOP/)
Nichole Pinkard, the designer of this software, was a graduate student of Carol Lee and Roger Schank's. Her work is based on Lee's "cultural modeling" paradigm. There is downloadable software linked off this page (Mac only).

World of Reading (http://www.worldreading.org)
Kids read and write online book reviews here.

Generic Tools

Knowledge Forum (http://www.learn.motion.com/lim/kf/KF3info4.html)
This is what CSILE, the structured knowledge building database, has become. There is a demo version you can register for here.

Goal-based scenarios (http://www.cognitivearts.com/)
Roger Schank's Company Cognitive Arts develops goal-based scenarios and do consulting. There is a demo Goal-based Scenario for Adult Learners on their site, as well as an "American Business Writing" class for high-intermediate English language learners, available at Columbia Interactive Arts & Sciences.

 

modified January, 2006

polman 'at' umsl 'dot' edu | College of Education | University of Missouri-St. Louis | One University Blvd. | Saint Louis, MO 63121-4499