Thinking and Tinkering
l1996, Sherry Turkle (Life on the Screen)  
lComputers as "objects to think with."
l"Computers would not be the culturally powerful objects they are turning out to be if people were not falling in love with their machines and the ideas that the machines carry....Today, the personal computer culture's most compelling objects give people a way to think concretely about an identity crisis. In simulation, identity can be fluid and multiple."1
l
lTinkering with multiple modes of interaction
l"For planners, mistakes are steps in the wrong direction: bricoleurs navigate through midcourse corrections. Bricoleurs approach problem-solving by entering into a relationship with their work materials that has more the flavor of a conversation than a monologue.“2
l
Notes:
1,  Sherry Turkle, 1995.  Life on the Screen: Identity in the Age of the Internet, Simon and Schuster: New York.  Page 49.
2. IBID, page 51