Life on the Screen: Identity in the Age of the Internet

Chapter 9

Sherry Turkle

The material below represents notes compiled by Robert Keel and Takako Nomi in their reading of Turkle's, Life on the Screen: Identity in the Age of the Internet, Simon and Schuster, 1995.. They are intended for classroom use.

Virtuality and Its Discontents

The Notion Of A Community:

Changes from local bars to virtual cafe "The good place" -- a place for easy company, conversations, and a sense of belonging A place for individual social integration and community vitality.

The culture of simulation : From Main street in a small town to Disney land and Shopping malls

Atomization of American life The rise of middle-class suburbs

Virtual reality and Physical reality

Effects of simulation The Disneyland effect -- to make denatured and artificial experiences seem real

The Politics Of Virtuality: Virtual Reality -- Is it a psychological escape from real life, or is it political empowerment?

Muds as a vehicle of virtual social mobility

Virtual Community: Community that exists in virtual world Computation as a resource for community building Political messages -- direct, immediate action and mobilization

Political concerns and possibilities regarding democracy

Elements of a virtual community

Muds as objects-to-think-with about virtuality and accountability, provokes a new critical discourse about the real

The Question of Accountability: Is Mud rape only words? Virtual rape and virtual murder -- what are the effects on us, the effects on the self? The notion of the self -- fragmentation or segmentation?

URL: http://www.umsl.edu/~keelr/280/turkle/turkle9.htm
Owner: Robert O. Keel: rok@umsl.edu
Last Updated: Tuesday, March 28, 2006 12:18