Life on the Screen: Identity in the
Age of the Internet
Chapter 7
Sherry Turkle

The material below represents notes compiled by
Robert Keel and Takako Nomi in their reading of Turkle's, Life on
the Screen: Identity in the Age of the Internet, Simon and Schuster, 1995..
They are intended for classroom use.

Aspects of the Self
Identity and View on the Self in Virtual Reality
The Self as a social construction : In virtual
reality, how the self is constructed/reconstructed?
Keys: Multiplicity, Heterogeneity, Flexibility,
and Fragmentation
Virtual reality : MUDs
Environments: Text style virtual
reality
- The construction of virtual worlds by players
-- the creation of one's own objects and architecture. (Not rule driven but
bottom-up)
- Anonymous social interactions
Players and their presentation of the self
- Personae -- the creation of characters by players
through interactions with other players
- The construction of personae and the creation
of Identities -- close to or away from the self in the real world
- "You don't have to worry about alot other
people put you in as much. It's easier to change the way people perceive you,
because all they've got is what you show them. They don't look at your body
and make assumptions."
- The expression of unexplored parts of themselves
-- "I feel more like my true self in Muds"
Identity play in cyberspase and psychological
questions asked by the author
- "If a persona in a role-playing games drops
defenses that the player in real life has been unable to abandon, what effect
does this have?"
- "What if a persona enjoys success in some
area that the player has not been able to achieve?"
Role Play Games
Are they psychologically constructive,
or destructive/dangerous?
The experiences of Julee in face-to-face
role play games
- A role of a mother in the game -- the projection
of feelings about her real mother. Shaping her persona to reflect her own
deep wish for a relationship with her mother.
- The game as a medium for working with the materials
of her life -- use of the game to engage in the most important issues in her
life and to reach new solutions
- Constructive experiences -- Psychoanalytic tradition
of so called "Working Through"
Role Playing in Muds Fuzzier boundaries
between the game and the real life -- Possibilities to "move into"
important personal issues (rather than "Work on" them as Julee does);
"... trying to express the degree to which they feel part of its space"
"Slippage" -- Blur between a personae and the real self New opportunities
and risks for development of identity and self
Experiences of Gordon
- In his real life -- unhappiness and nowhere
to fit in.
- In Muds, the Creation of a new character --
"Born again" Various selves/multiple personae, which have qualities
that he is trying to develop in himself.
- The continuous process of creation and recreation
of personae -- his sense of his self is a work in progress
Experiences of Matthew
- Playing a role of an idealized father
- Muds offers parallel lives in ongoing worlds -- a way of thinking in which
life is made up of many windows, and RL (real life) is only one of them.
- (Unlike Julee's case who works though real-life issues in a game space --
the clear distinctions between a game and real life)
- Muds -- Blur boundaries between self and game,
self and role, self and simulation. "You are what you pretend to be.
You are what you play"
Experiences of Stewart (known as Achilles
in Mud)
- He feels constrained in his real life (health
problems, shyness, and social isolation etc.)
- He wants to feel that his Muds life is a part
of his real life, insisting that he does not role play but that Muds simply
allow him to be a better version of himself
- He plays his ideal self in Muds
- He tries hard to make his Mud self (Achilles)
part of his real life. But he says he failed. "I'm not social, don't
like parties, and can't talk to people about my problems"
- He feels sick and addicted to Mud
Interplay of Technology and our mental process
Complex psychological effects
A question : Whether computers can be
used as psychotherapy Psychotherapy -- positive innerchages "
It is by not stirring things up at the level of outward action that we are able
to impulse for action and to encourage and examination of the meaning of the
impulse itself.
MUDs -- Positive and Negative aspects of
Muds for psychological growth "Working though" v. "act
out"
Working thorough -- "involves
a moratorium on action in order to think about our habitual reaction in a new
way"
Act out --"stages old conflicts
in new settings. People reenact our past in fruitless repetition"
New opportunities and new risks (e.g. Stewart's
case)
Constructive use -- chances for positive changes,
and destructive use -- unproductive repetitions Muds as psychotherapy -- it
can be a reworking place, as a place of projection for self-understanding.
Identity building and Adolescent moratorium:
Possibilities of Muds as a place of "a
psychosocial moratorium"
- Adolescent moratorium by Erik Erikson -- "A
time of intense interaction with people and ideas, a time of passionate friendships
and experimentation, and a time to try and experiment new things.
- Although the experimentation can have enormous
consequences, the experiences themselves feel removed from the structured
surroundings of one's normal life.
- The moratorium facilitates the development of
a core self, a personal sense of what gives life meanings or identity"
Projection and Transference
- Muds as a space to project onto thoughts and
feelings from the past Projection of alternate personae -- the projection
of underdeveloped aspects of themselves:
- its psychological meanings -- " to expand
a sense of identities by assuming roles where the boundary between self and
role becomes increasingly permeable."
- Anonymity, lack of virtual cues and silence
in Muds -- encourage projection Discrepancy between the selves in Muds and
the selves in physical reality
So, are MUDs good or bad for psychological growth?
Complicated, not easy to answer MUDs -- new opportunities and risks for people
to work on the stages or developments of their lives.

URL: http://www.umsl.edu/~keelr/280/turkle/turkle7.htm
Owner: Robert O. Keel: rok@umsl.edu
Last Updated:
Tuesday, March 28, 2006 12:06
