n-Player Chess

Here's a simple algorithm for creating playable n-player chess boards with 2n sides. The only additional rules needed may be these: "When n is even, opposite players partner. Turns sequence clockwise. Center point diagonals always turn right." Henry Massalin on the web once said that the three-player game results in some rather cut-throat temporary liaisons. Our experience with the four-player game, per the rules above, is that it offers wonderful opportunity for team-work and out-of-the-blue moves. The linearized boards keep the center point squares from growing so large, at the price of becoming elongated.  Concerning the single-player game board, we're still trying to figure out how to define accomplishment. Suggestions are invited.

Contributed by: P. Fraundorf

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